Entity 974, more commonly referred as Tumblers, possesses an appearance of a black virus-like body covered with tentacles which looks similar to tentacles from an octopus from the Frontrooms. They can use rudimentary tools and melee weapons. The Crawler fungus can only spread to humans through liquid. 1) These entities are humans that became insane. Distract them with almond water, a quick slash to the throat or stab to the back can kill most of them quickly. This is a list of all creatures that inhabit The Backrooms. Entity 777 are androgynous twin entities that represent that the dichotomy in The Backrooms: Balance and Chaos. Your best bets are 0, 6. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. Clinker Toys can vary in appearance and shape, but all act very similar. some levels give you’re sanity back but most take it away. Therefore, this makes Crawlers an extremely active threat in the Backrooms. Rattler. License:Entity 17 - CrawlersHabitat: Majority of levelsCrawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. Video Game. 9w1. Description: Entity 40 are an extremely common, almost invasive species to The Backrooms levels that it inhabits. Their torso, limbs and head consists of randomly placed, bloody rods. Q Q smilers • common in the Q rooms, rare in any over level. The Backrooms. Entrance: Find a hole in level 0. The Backroom by Rayan Adamczak on Dribbble, The Backrooms HD wallpaper; 1440x1080px. It crawls on the walls and ceiling of Level -2, and when it finds a person, it disguises itself, becoming almost invisible, and starts heading towards the person. . A variable generation chance, set at the start of the script to the base chance. They are rarely found in Level 93 during severe blizzards and are hostile when. Why are they so Hostile? Personally,i think Entities are closer to opportunity hunters,since many of them embark in rather intelligent ambush and stalk tactic,The Smiler a definite example. * EvilerThanThou: Gaius fatally splatters him under She smashes her enormous fist. . Rattler Duller Smiler Frowner Voting closed comments sorted by Best Top New Controversial Q&A Add a Comment. 5. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. The lore between the Wikidot and Kane’s videos are severely different, and I do a LOT of research on the Wikidot. Backrooms is one of the floors that can be played in-game. In this video, I’ll explain the backrooms entity knows as “Kitty” and I’ll also explain “Skin Stealers”. Joke Pages are pages created as an intent to be funny and are not to be taken seriously; they aren't considered to be canon in the Backrooms' lore. Dunks are well-known for how easily they may be tamed, and how excessively compliant they are towards their owners. Coconut Snares: Ignore them if they're trying to hunt for coconuts. Its personality is one that frequently changes. ⇱︎ fullscreen. Mercy and Punishment. Backrooms Sound Effects 1. You can post some of your art here, but not to the point where you're always posting your art here. They are most commonly found on the first 3. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. It's the equivalent of saying siren head is an entity of the backrooms or scp 173 is in the backrooms. Post author: Post published: May 16, 2023 Post category: augusta national women's am 2021 prize money Post comments: how many times did jesus predict his death how many times did jesus predict his deathIdentification of objects is extremely important to prolonged habitation of the Backrooms, as look-alikes exist. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. The Backrooms can be accessed by going behind one of the moving bookshelves within the Seek Extended Chase and falling. 9 Entities 800-899 1. Note: the resourcepack has a rudimentary VHS overlay effect when you set your Graphics to "Fabulous!", if you want to use your own shader just go in the resourcepack file and. Time does not function in the same manner inside the Backrooms, and along with this, there are dangerous entities lurking in the shadows. All crew members and passengers no-clip into a plane on Level 36 and become immortal. I kinda like the idea of having a variety of species that evolved from a similar ancestors within the backrooms. Just. Earth creatures are not included in this list. The walls, ceilings, and floors of the. They act with hostility towards humans and will. Entity 67, designated as "Sanguine Festivus", is a viral pathogen with highly unstable and volatile effects. . Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. . The Frowning Devourer: these beings are characterized by. Entity 50 ("Dolls") - Dolls, true to their moniker, manifest as diminutive, child-like figures within the Backrooms. Boomstick: The Master of Gaming ''Game Master". Name: Giant Spiders Can be found in levels: -184, 935 Abilities: turning giant In a Colony: YesThe Backrooms (also known as The Complex or Hallways by members of Async) is a different dimension consisting of a presumably infinite complex of rooms, halls and doorways. Pixels is the online pseudonym for a 16-year-old visual effects artist from California. Entity 17 preferably settles. Scits infest almost every known level of the Backrooms — with the only currently known level to not contain any being Level 6. Watchers are a variant of The Neighborhood Watch found inside of the Backrooms. The Crawler fungus can only spread to humans through liquid. Aranea Membri seem to nest in empty, dark spaces above the roofs of many levels within the Backrooms, waiting for other entities or humans to approach its location (the entity’s so-called stalking stage). ago. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madnes. [LINKS ](Discord Server: Twitter Account: Game Page: Youtube Channel: Tiktok Account)[Read. It is important to take into account that each of these unique characteristics to know how to. . They can be identified by their signature reflective eyes and teeth gleaming in the dark. Backrooms Entities Explained - Kitty and Skin Stealer s. Using "save draft" will. It appears to possess large, sharp claws at the end of both its arms. One of the best-known examples of the Internet aesthetic of liminal spaces, which depicts usually busy locations as unnaturally empty, the Backrooms was first described as a maze of empty office rooms that can only be entered by. 这就是你判断附近是否有响魇的方法, 不要把它当成其他东西,它是响魇,它是,它是!. Kitty is entity number 10. "Windows" will generally appear on Level 1 through Level 2, although mainly on Level 1. Some levels are home to sustained communities, while others pose major threats to the life inside them. Backrooms takes its appearance from an image of a liminal office space, the most iconic image of the backrooms. This supports the notion that, if it’s not directly linked to the Backrooms as opposed to something else that fell in, it’s at least partially knowledgeable on what the Backrooms contains. Jantlers are a hostile species of entities strongly resembling deer (Cervidae), although both male and female Jantlers bare this strong resemblance to deer hinds only, as the males do not possess antlers. . Lost_My_Will_To_Live • 1 yr. ——下室 Backrooms 层级介绍(三)【Backrooms后室】. . They never appear clothed. Then, define your zone boundary. previous stickman animation:scp 3008 vs partygoers cop vs maniac cop pickle vs teacher littl. Each type of animation has special characteristics that allow its identification and classification. Their behavior is unusual for entities, as they. Subscribe. 2k Views 7 Comment. . Image: The Backrooms Wiki. Walk close to the corner and use the room to your advantage once you spot their devilish grins. It's a carefree place, free of war and strife. [] Entities Mainlist [] Entities 1-7287272882899999999267272727 [] Entity 1 Bacteria; Entity 2 The Windows; Entity 3. r/backrooms. "Name" is what the entity is known as. Backrooms Entities Native to the Backrooms rather than our own reality, the term "Entity" covers a wide range of creatures, ranging from friendly inhabitants with human-like intelligence and intellect, to mindless brutes and animalistic creatures, ands those whose motives and abilities are beyond our understanding. You get to explore different levels (like the poolrooms) of the backrooms and solve puzzles to get to the next level. They appear dark grey and humanoid, but they lack several prominent features, such as a face or ears. Every Day new 3D Models from all over the World. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. It takes appearance of empty rooms with yellow walls and damp carpets. Click to find the best Results for backrooms entity Models for your 3D Printer. I have no idea why. The Backrooms, based off of the recent Found Footage short film by Kane Pixels! This is an improved Backrooms map, sticking closely to the original concept with various elements from Kane Pixels' lore. Minecraft Backrooms Entity Howler/Bacteria. Undaunted: The Forgotten Giants of the Allegheny Observatory. . Entity 5-Partygoers. in my opinion, I prefer the backrooms in a maze type thing where you loose all hope. Ocular Games. The Game Master is a sentient entity with an erratic personality. 09:54. They are classified into three categories: their number, name, and habitat. These entities possess keen sight and touch but lack hearing and smell. The Storyteller is able to manipulate any form of information, from books to human memories. The concept of backrooms is dying : r/TheBackrooms. Like if the Frowners we're more territorial, but can gain the trust of a single. r/itswooshwithfouros. Step 3: Accept the Backrooms as your new home, because you won't be returning to Earth ever again. July 2, 1955 — Pam-Am Flight 913 (or 914–the data is confusing) takes off from New York City and disappears. Probably entity 666. . Wheres my dragonator!Description. (Note: Natives use this speech patterning outside of Level -777 so be wary. Outside of one room, Level 7 is a vast, shallow ocean. 24 feet (11,000 meters) long. It is advised to bring a flashlight for exploration. Astrid F. Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. Moley's Comedy Club & Bar: Enjoy conversation with Moley. Entity 8-Partyruiners This one is not as good as the other but this one was harder too thank you guys so much for all the support of once we get to 1000 subscribers I will do a live In this video, I’ll explain the backrooms entity knows as “Kitty” and I’ll also explain “Skin Stealers”. guide to all backrooms entities part 4. Lolbit757575 (Entity) Mother. …sometimes, an entity is so special as to warrant its own classification as an enigmatic — usually due to far-reaching implications for the Backrooms lore. well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. Join. But. Youre gonna die a lot in this one (not very balanced) so its not scary. REMEMBER: when making edits, always use the "SAVE" function and NOT "save draft". This is paper mask from lvl 01 in backrooms all seeing in Rec room. Level 37. Entity 20 is 36,089. Smilers are generally hostile, and there have been many confirmed sightings of them. Aftermath:It's not, it's an actual part of the entity. Entity 3 – The Smilers. 1 is a sub-level in between Level 37 and Level 38 of the Backrooms. If you see monsters in the backrooms it means you started losing your insanity because you see something that doesn't exists. 2! You can use pages on this site to practice formatting, store works in progress, or simply have a place to put drafts so you can show others and get feedback before posting to the main site. Should you stumble down a flight of stairs in Level 6, you will splash down into Level 7, “Thaslassophobia. 2 1. To start watching the series. A Familiar Place - Part 1. 18. Level π: "饱和"后室,但是押韵狂魔 (Fandom)【Backrooms后室】. Stalkers, at least most of the time, target lonely, scared people in the backrooms. This list is actively modified to accommodate newly. The backrooms entities: Smilers. Smilers have a rivalry with Frowners and Rattlers and will go out of their way to attack them, even abandoning their wanderer target. It. ISTJ. Exits. They also do not ruin the feeling of loneliness in the backrooms. . 正在加载. The Backrooms are a spatial anomaly outside of standard reality. The second system, meanwhile, is known as the Three Level System. However, due to their unquestioning obedience towards their owners, tamed dunks. They are vaguely humanoid. 1 you can get there by going in a restaurant on level 11. Adding this entity to the wikidot would be like adding MCU Thanos to an Earth-616 wiki (as they are fundamentally different worlds). well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. 1: kane's backrooms lore is better than the wiki lore. auto. With the help of it, 4 more rooms were investigated. A Family of Theirs. The best way to escape a Smiler is to keep eye contact. Rattlers are well-hidden creatures that roam the Backrooms. The Backrooms is not a typical Backrooms entity. Internally, skin-stealer anatomy is very similar to human anatomy, suggesting that they might be primates or even simians. Get 20% off + free shipping @Manscaped with code IGP20 at the Backrooms ENDINGWelcome back to Inside the Backrooms! Icy, Skilly. Entity 147 instances are humanoid creatures that practically are identical to humans, except for the fact that they have four arms. 1m views 10 months ago in this video, i’ll explain 5 backrooms entities i found interesting; the smilers, frowners, death moths, rattlers and the living room. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Rattlers are rare entities in the backrooms. The best way to escape a Smiler is to keep eye contact. It is not like it is the holy grail of entities, it is not like it has a good concept(it is bad), it is not like it is better than the clocksmith, then why do they matter anyways. Area 1 is the first area one will encounter upon entry. The Windows are creatures in the shape of a Window. • 3 days ago. Partygoers run at a slightly slower pace than the player,. 4 %free Downloads. Mother takes the appearance of an angel with a missing wing and only yields a white smile with no eyes, she emits a heavy darkness around her due to the anomalous properties of Sublevel 1. It's unknown what the smilers do after killing their victims, some think they just kill them, while other believe that they eat their victims. meg,和 backroomsdrive. 2 1. Wiz: The happy entity "PartyGoer". "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Entity 140, herein referred to as The Storyteller, is the resident entity of Level 906, the Infinite Library. The Storyteller is able to manipulate any form of information, from books to human memories. backrooms. Level 34 is an infinite network of claustrophobic sewer tunnels, working similarly to Level 0 and Level 3. The Backrooms. As you might expect, this system posits that there are three levels to the Backrooms — the first level, which consists of the quintessential Backrooms environment of yellow hallways, manky carpet, buzzing lights, and an endless degree of labyrinthine monotony; the. 8 Kilograms/429. Number: 3 Danger Level: High Smilers are entities with glowing white eyes and mouth. Entity 3. Frowners run away or attack if they are in a large group and you make any sudden or quick movements. Entity Number: 68 Habitat: - Extinct Description: The Partypoopers were Entities that resided on Level 52. Entity Number: 31. While the design remains constant,. The Backrooms Game HD wallpaper; 1280x1024px. Alternate Continuity: Avatars of the Pillars even exist in other interpretations of The Backrooms, including the Fandom wiki. ∆Timestamps∆0:00-0:29 Disappointing Ending0:30-0:59 Supermarket 12AM Ending1:00-1:19 Hide and seek Ending1:20-1:49 Bittersweet Ending1:50-2:19 Good (?) Endin. This is where screeching Bingus roams. The ceiling is low; only being 4/four feet. As you navigate through this place, searching for a way out, you encounter a. You suddenly no-cliped out of reality and made it to the backrooms. The Backrooms are, indeed, liminal spaces, prime examples of what Dictionary. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by. The best way to escape a Smiler is to keep eye contact. Few people have e. They describe themself as an Onryō, a type of Yūrei from Japanese folklore. 9+1e70 - "scrimblo catalog"Welcome to the demo release of The Backrooms: Entity Breach! REQUIRED RESOURCEPACK, MUST DOWNLOAD! DOWNLOAD RESOURCEPACK. Entity 5 - ClumpsHabitat: Primarily Levels 2 and 3Today the Backrooms Database presents Clumps, one of the most dangerous entities in the Backrooms. It is officially named bacteria. Earth creatures are not included in this list. Backrooms Entity 27 aka Rattlers also like dark and stay in Dark just like Smilers and Frowners. According to the Fandom, 50% die, 25% get sent to level 0, and 25% (if they were a human turned into an entity), they turn into a human again. . Add to wishlist. The “party goers”, or “revelers”, are bipedal humanoid entities with their body parts being cobblestone-shaped and a happy face drawn in the place where their face should be with something similar to blood. For more information on the Fun War, go to the Level 52 page. This Backrooms Explained explains what exactly a Fr. Due to the events of The Fun War, this entity is now extinct. All you have to do to beat them is look away and break the line of sight. 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. 1 / 8. Apr 1st 2022. Their Base is known to be "The Smiling Room". . Entities are creatures inhabiting the Backrooms. !IMPORTANT! The concept of backrooms is dying. Skin Stealers. 2 Glitched Smilers • Most of them reside in the most glitched levels. Ravager Apes are a species of excessively cruel and violent Sasquatch-like creatures, which somewhat resemble a cross between an orangutan and a gorilla. 1296 "backrooms entity" 3D Models. search suggestions: backrooms backrooms entity backrooms entity bacteria backroom party goers hazmat backrooms backrooms hazmat suit. Partygoer Backrooms Entity 67 Rigged. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. This is due to the large entity that has super strength, speed, hearing, and durability that. Azoperoa4 · 4/6/2022. They can use rudimentary tools and melee. 188. Entity 20 is nearly immortal due to its regeneration ability. As for. Entity 3. The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!Entity 30. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. The Smilers might have a body, however the body of a Smiler has never been shown. The entity's feet appear to be 'flat' although it does share some similarities with normal human. . There is no difference in behaviour. Entity 2-Hounds. They were usually known for their polarity with the Partygoers and their peace-loving nature. Bad Monday Simulator has it's own category on Twitch![Developers: Wiki Staff] [ABOUT ]( Project : Backrooms is a ROBLOX Horror Game based on the Backrooms Creepypasta, about No-Clipping through our Reality and ending up on the Unknown, filled with Liminal Spaces & Mysterious Entities chasing you down. Smilers tend to reside in dark areas on Level 2 and Level 3. The Malveillants (Translation: Malicious ones) are current and former Natives of Level -777. E. This area looks like a dim lit hotel from the 60-70s. The level has 5 areas that vary in safety. My average speed btw is 16Km/h or 10 miles an hour. 8 Rattlers • Uncommon on dark levels. the backroom entity that tells puns i am here for it. The Bacteria is a stick-like physical ominous entity which is said to be made out of wires from the ceiling of level 0 and is extremely hostile towards wanderers and other entities. Another higher being in the Backrooms that enjoy human suffering. They are androgynous and presumed non-binary. Currently, a KnowYourMeme article exists documenting the. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. 8/0. I thought it was a robot, with the cables to actuator motors and with a control module as the head. ago. In this video, I’ll explain 5 backrooms entities I found interesting; The Smilers, Frowners, Death Moths, Rattlers and The Living Room. Why not join the Pro-Nap Movement? Get your own Manta Sleep Mask here: -----. 46/6. This fungus' growth is extremely aggressive, and the infection is present in abundance on many levels. Level 7 is home to two entities. Her consistently documented behaviors include the verbal usage of internet slang, referencing recent popular media and "memes", difficulty accepting defeat, and a tendency to manipulate wanderers into playing games with her. explaining the backrooms entity called Frowners, which is the opposite of smilers pretty much, hope u liked itCredit: Description. They have unkempt black hair on their heads and large mouths filled with sharp teeth. The Backrooms Wiki - The Backrooms. Though, they telepathically communicate words as their direct communication to wanderers. A. If we overload the system, it will shut down the level, killing all partygoers inside. Pinhead only appears when you fall asleep only on the floor of an odd level and when it does, you. Yeah!!! Maybe look at that page on Blanche a little closer (she's safe,but there's more to learn) • 2 yr. 3 Entities 200-299 1. I'm trying not to be a hater cause i love the creativity of the people who build this lore but that concept is so dumb to me. This fanfic is not to be taken seriously, and is simply a joke inspired by a twitter meme. The next 2 levels have smiler jumpscares, also decent (an actual scary one if you try to go upstairs). These creatures are strange humanoid monstrosities, with four arms with a grayish-brown color when in a normal state. Rattlers are well-hidden creatures that roam the Backrooms. A Lesser Heaven. Frowners live in some of the safe Backrooms levels most common in Level Frown, They are like the opposite of the Smiler entity, but they don't wanna bite the victims head off. The creature appears to be a lanky, wiry creature that is tall and dark, with a humanoid shape. Level 9 "黑暗郊区 " 层级介绍【Backrooms. If the partypoopers are extinct, so will the. Howler is an Entity from Kane Pixels’s Backrooms Movies - Minecraft Backrooms Entity Howler/Bacteria - Download Free 3D model by BIGBADTIKY999 (@bigbadtiky999sbhomo) Explore Buy 3D models. Nice basic entity. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. This level used to be habitable, run-down and abandoned homes can make an entire neighborhood look bad. 5-Frowners. . View Mobile Site Follow on IG. . you forgot a. This a backrooms entity Minecraft Mobs was remixed by Gleeful Nautilus. They are incredibly dangerous, and any hostile encounters with them have always resulted in the death of the victim. Welcome to the Kane Pixels' Backrooms Wiki, a wiki for the online web-series created by Kane Parsons which is based on the online myth of the same name. In this video, I will talk about one of the Backrooms Fan-made entities that look similar to Smilers. Hey everyone. PLEASE READ THESE RULES BEFORE ASKING: The Backrooms isn't real, don't act like it really is. Joy and Sorrow. They're always smiling. an entity can be described as "anything that lives in the Backrooms. Entity Habitat: Majority of levels. 1 or The Blackout as they may form large groups. #Backrooms #the backrooms #Dollface #dollface backrooms #backrooms dollface #smiler #smiler backrooms #backrooms smiler #frowner #frowner backrooms #backrooms frowner #the other two are. “The window is the most important facet of a building. I don't know I'm kinda mutual when it comes to the backrooms lore. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. Wretches can vary widely in appearance, and many specimens commonly produce oral gags or snarls with little known purpose. These creatures have huge blind white eyes, instead using their hearing to. " Liminal spaces are places in between destinations; airports, gas stations, and yes, eerie hotels and electrical stations. First. 1 is often seen as an extension of its main level, Level 37. ) is a modern subgroup of the Anti-Entity Agency, created with similar goals after the former's dissolution. Click here to go to the list of joke pages. A dark brown horse of unknown danger and age. Bacteria: Bacteria is only in one level, which is Level 0, Bacteria can be avoided by running in zig zags behind/around walls, you can watch where Bacteria is going without getting noticed by pressing Q, E near walls to peek. They don't require food to. Speak to the entity; Run from the entity; Make eye contact with the entity; Discovery [] The Wanderer was unofficially discovered when a group of wanderers became suspicious of a person in their group, they questioned him and all died except for one, who was later hunted down and killed by Entity 1 as well. The paper mask entity although this photo looks like it is from level 01 of rec room backrooms although this is the creature called the paper mask in level 01 of the backrooms. Youre gonna die a lot in this one (not very balanced) so its not scary.